⏰ Is VR Ever Going Mainstream? Story Architects, Comic-Con, Nolan's Dunkirk, Blade Runner 2049 (Newsletter #20)

Revue
 
This newsletter is made with l♥ve. Not a subscriber? Sign up."There’s a huge expectation and impatien
 

CinematicVR

July 27 - Issue #20 - View online
Your bi-weekly dose of fresh ideas and industry reports, delivered to your inbox. Tweets @CinematicVR

This newsletter is made with l♥ve. Not a subscriber? Sign up.
“There’s a huge expectation and impatience for VR to be the next big thing right now. However, it’s been dawning on people that this uptake is going to take longer than originally expected.”
Humans hate uncertainty. We worry about the future. So it’s not surprisingly when the question of when (if?) VR will go mainstream becomes an incurable itch. To the rescue is Henry Stuart with this brilliant takedown. In fact, he applies such uncommon simplicity that you’d mistake the man for selling fortune cookies: “[Everything] is going to change. Not overnight, but gradually.” Obviously, Henry goes farther—he gives you a timeline of events (from 2017 to 2025) detailing how everyone from Apple to Microsoft, and everything from cinematic VR to social VR will finally reach ‘mass adoption’. Trust me, it’s a must-read.
In a much-needed contrast to the increasing pessimissim, our regular contributor Heston L'Abbe confidently says: VR is not a fad. The usual heckles of “remember 3D TV? Google Glass? VR in the 90’s? Wait, too complicated and expensive for mass appeal"; are all skillfully addressed in his new piece. Read it and more down below.
Finally, missed the San Diego Comic-Con (SDCC)? We got you covered :)
See you in two weeks,
Addy
P.S. I’d love to hear how we’re doing with this newsletter. If you have any comments or suggestions, just hit reply. It will help. Danka!

✏ INDUSTRY REPORT
Virtual Reality: the Route to Mass Adoption
☀ IDEAS & THOUGHTS
VR is Not a Fad
Using Zimbardo’s Psychology of Evil to Combat Harassment in Social VR
★ FILMMAKING & STORYTELLING
Story Architects of the [near] Future
How I Made ‘Witness’: a VR Experience of Warsaw Uprising
Why 3D Audio is the Next Big Step for Virtual Reality
✄ HARDWARE & SOLUTIONS
New Camera by Stanford Researchers Could Improve Robot Vision and Virtual Reality
A Reality Check for Virtual Headsets
Mira’s Prism: Vying to Become the Google Daydream of Augmented Reality
♫ WATCH & EXPERIENCE
Blade Runner 2049: Replicant Pursuit
Netflix's Stranger Things: 360 VR Experience
Dunkirk: 360 VR Experience
♻ SDCC NEWS
Help Spread the Word.
Things are changing. Stay ahead of the game. If you enjoyed reading our newsletter, please forward this to a friend. You can also share on Twitter or Facebook. Thank you!
Not a Subscriber?
Get fresh insights, news and analysis with CinematicVR’s newsletter, delivered straight to your inbox, every two weeks. Sign up now.
Did you enjoy this issue?
Thumbs up 1ae5a7bdfcd3220e2b376aa0c1607bc5edaba758e5dd83b482d03965219a220b Thumbs down e13779fa29e2935b47488fb8f82977fedcf689a0cc0cc3c19fa3c6bb14d1493b
Carefully curated by CinematicVR with Revue.
If you were forwarded this newsletter and you like it, you can subscribe here.
If you don't want these updates anymore, please unsubscribe here.